
The game consists of four distinct locales in which you’ll have to solve puzzles and shoot enemies. It’s choke full of bright colors and goofy looking characters. The graphics at large aren’t that inspiring, with flat textures and very little detail – essentially the late 90s brand of cartoon 3D. As expected, the game is rife with limitations encountered in those games, including poor camera angles that screws up gameplay at the worst of times. The game plays a bit like Tomb Raider or Indiana Jones, though with its own brand of odd humor. For better or worse, the title does what it says. The original Earthworm Jim, then developed by Shinny, didn’t need a 3D engine to be a superb platformer with a personality, but the sequel (made by VIS Interactive) had to have some edge to it, and so Jim got yanked into the third dimension.



Not all, obviously, just the flat cartoony style of 3D that were especially common in 90s kids games. Unauthorized use of the materials is a violation of VIE's copyright and constitutes infringement of VIE's proprietary rights.I hate old 3D. No materials from this web site may be copied, reproduced, modified, republished, uploaded, posted, transmitted or distributed in any way, without prior written consent of VIE. You may download one copy of the materials on any single computer for your personal, non-commercial, home use only, provided you keep intact all copyright and other proprietary notices. To the extent allowed by applicable law, in no event will VIE be liable for damages of any kind that may be incurred with your hardware, peripherals or software programs. You are solely responsible for adequate protection and backup of the data and equipment used in connection with any of the materials.

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